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    Bee's Bios

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    Bee

    Female
    Posts : 369
    Buzz Factor : 18
    Honey : 1703
    Join date : 2014-05-07


    Bee's Bios

    Post by Bee on Fri Jun 20, 2014 12:03 am



    Last edited by Bee on Fri Jun 20, 2014 12:12 am; edited 1 time in total



    Set by my love, Jeremor
    avatar
    Bee

    Female
    Posts : 369
    Buzz Factor : 18
    Honey : 1703
    Join date : 2014-05-07


    Re: Bee's Bios

    Post by Bee on Fri Jun 20, 2014 12:06 am

    Blithe Fima & Tine:




    KNIGHT

    Name:  Lady Blithe Fima
    Age:  25
    Gender:  Female
    Knight Order:  Purple


    Appearance:  She stands reasonably short at 5'3" and has a light build, useful for riding her lightweight purple. Her hair is long, straight and pitch black just like her eyes. As is her culture, she often paints her face with black lines and forms that appear almost spider-like. This is intended as a form of intimidation during battle.




    Personality:  Blith's outlook on life reflects that of her dragon in that she loves the thrill of danger and revels in being able to do everything with the kind of passion that she believes it deserves. "You only live once," she likes to say. A very loud, outspoken woman, she has a lot of confidence - perhaps too much at times. This can be seen in her attitude towards superiors, her treatment of those she believes are below her, and the way she'll pursue something she really wants, like a man, regardless of anything else.


    She takes defeat as a challenge and won't ever give up on something once she's set her mind to it. That kind of determination may be admirable in a warrior, but not so much in a human being. She has a fun side, though, and can often be found laughing, joking and generally having a good time with friends - of which she has plenty.


    History:  Her parents were originally from Washuto and came over to Fafneria shortly before she was born. As nobles themselves, she was raised in the lap of luxury with subtle blends of her homeland's culture as well as Fafneria's. As such, she eventually became the first dragonknight in her family.

    An only child, she was doted on by her father who was a warrior himself, and learned the ways of war from him. Her mother was also an experienced fighter, adept in the arts of using her body as a weapon, but had given up such practices after Blithe's birth.

    At age fifteen she applied to become a dragonknight and was squired to a wise old green dragonknight. Under his care she was taught the basics of caring for a dragon, riding and being an aerial warrior. At age seventeen she was taken to the royal breeding caves where she was placed before a selection of un-bonded dragons. After some "browsing" she came upon a very young purple which cheekily informed her that her name was Tine, and the first tenuous strings of their bond were formed.

    They haven't been apart since.

    Eight years later, she and Tine works as messengers and couriers for the King and are regularly entrusted with valuable cargo which they fly all across the kingdom.







    DRAGON FORM

    Name:  Tine
    Age: 9
    Color:  Purple


    Appearance:  From nose to tail Tine is 35" long and with a wingspan just slightly longer than that, she's a joy to behold when in flight. Lithe, light and incredibly agile, she flits around the sky like a hummingbird, able to perform aerial feats that no other colour can.





    Abilities:  When struck by lightning - a pleasant experience for them - a purple dragon becomes electrically charged and can carry that power within them for an extended period of time until they're ready to shoot it out of their mouth in devastating bolts of lightning. A purple's scales carry an electric charge, enough to gently shock whatever touches it. A purple dragon's rider must be careful to wear something that insulates them from those scales, otherwise they'd find themselves being constantly shocked. 


    Personality:  She's always buzzing with energy and has the kind of curiosity that not only got the cat killed, but eaten for breakfast too. Easily bored and in possession of a ferocious appetite, she's a handful and not easily controlled once she has her mind made up or is in one of her "pouty" moods, as Blithe puts it. She is, however, very loyal towards her rider. Theirs is more of a partnership than a rider vs dragon relationship, and it shows in the way they treat each other.


    History:  Born as the "runt" of a clutch, she would have been marked for death had she not shown a great deal of strength - more strength than her tiny body would have given you rise to believe she possessed. She pulled through and eventually thrived until she met her human. From then on out she was spoiled with attention, food and care.


    Not only that, but she was eventually allowed out into the big wide world. The next fun thing to do never seemed more than a single flap of her wings away, and thankfully her rider enjoyed the same things she did.



    Set by my love, Jeremor
    avatar
    Bee

    Female
    Posts : 369
    Buzz Factor : 18
    Honey : 1703
    Join date : 2014-05-07


    Re: Bee's Bios

    Post by Bee on Fri Jun 20, 2014 12:09 am

    Hisakawa Yui:

    NAME: Hisakawa Yui 

    RACE:  Shinigami

    HOME:  The Squad 13 Barracks

    APPEARANCE:




    HEIGHT:  5'1

    SKILLS:  She excels at close quarter and hand to hand combat. Due to the nature of her zanpakuto, she has had to learn how to fight without a weapon. She is also a (almost) master practitioner of shunpo.

    WEAKNESSES:  Though she will use it if the situation calls for it, her kido skills are slightly lower than those of most other officers of her rank.

    OCCUPATION:  Joint Third Seat of Squad 13

    HOBBIES:  Being productive, training, research, reading, drawing and going for long walks through the various Rukongai districts.

    OTHER:  Yui is the former fifth seat of Squad 2, and as such, Corps Commander of the fifth branch of the Onmitsukido, the Reversal Counter Force – hence her skills in shunpo. She chose to leave the Onmitsukido after a short time, partly because of the ruthless, soulless way she felt it was being run and her own unwillingness to be a mindless, emotionless killer.

    After a rather public and much gossiped about resignation from the Corps, she was approached by Captain Ukitake of the 13th Squad. He saw her good nature, even beneath the veneer of hard, calculating soldier she put up when on the job, and took her into his squad in a high ranking position.

    Under his leadership her heart began to thaw.

    ZANPAKUTO NAME:  Shikkokuhouyou

    ZANPAKUTO APPEARANCE UNRELEASED:  It appears to be more closely related to a wakizashi than a katana. The blade is no longer than Yui's forearm, and the jet black hilt doesn't add much length. It has no guard and she wears it on her left hip in a small black sheath.

    ZANPAKUTO SHIKAI RELEASE COMMAND:  Bind, Shikkokuhouyou.

    ZANPAKUTO APPEARANCE RELEASED/SHIKAI:  When the release command is given, the blade instantly elongates and changes from steel to flesh. It wraps up around Yui's neck and down the length of her body underneath her clothes, significantly enhancing her strength, speed and durability. Her palms become covered in tiny, razor sharp teeth, like those of an eel. They are excellent at gripping an opponent. With the absorption of the weapon into herself, she also gains an eel's incredible powers of evasion: the slippery, difficult to grasp skin, and a standard speed that, combined with Yui's own speed, is on par with – or in some cases, above – lieutenant level shunpo. Once transformed, she is left with only kido and her own body with which to defeat her opponent. With hollows, brute physical strength is needed to shatter the mask and cleave the head. In other enemies, the careful and strategic breakage of bones and organs with the use of constriction is a preferred method. 

    ZANPAKUTO SHIKAI SPECIAL ABILITIES:  Shikkokuhouyou, once bonded with it's master, gives them the qualities of an eel. One such quality is poisonous blood. Once spilt, it begins to eat into anything it encounters, much like acid. And, if any of it somehow enters an open wound of the enemy, they would begin to be digested from the inside out. (Although the effectiveness of the “acid blood” depends entirely on the strength of the enemy.)

    OTHER:  N/A

    ZANPAKUTO SPIRIT APPEARANCE:  It is rarely seen, even by it's master. A giant, dark, slimy creature, it slips in and out of sight at will.

    ZANPAKUTO SPIRIT PERSONALITY:  Usually stoic and reserved, it has no discernible sex. It is an incredibly impatient creature, and relishes a fight when it thinks it or its master has been insulted, but preaches calmness and a clear head in battle. It sometimes comes across as ruthless, but in truth, it is merely unencumbered by the empathy of its wielder.

    ZANPAKUTO'S INNER WORLD:  It is a place of eternal night, with no land in sight. When visiting, the Shinigami stands in the centre of a giant expanse of ink black water while beneath their feet the creature swims. The only other feature in this dark world is a thin sliver of yellow moon high in the sky.



    Set by my love, Jeremor

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    Re: Bee's Bios

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